Inscrit le: 16 Oct 2017
|Posté le: Lun 13 Nov - 07:14 (2017) Sujet du message: How do you make it happen?
Games have evidently became quite an industry that most developers are feeding their families with. At the same time though, successful indie developers are mostly hobbyists to begin with. I have been closely following Construct 2 community updates, but for a long time I haven't been able to shake off my procrastination due to my other distractions in life.
To all you non-professionals out there, how do you kick-start your project?
Do you have an idea first, and then either experiment the idea in practice (say, fiddling with Construct 2 functions), making mindmaps, or writing a plan down in paper first?
Or do you experiment with the engine first, and idea comes later?
I didn't find the right solution from the Internet.
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